Annotated |
An annotated entity.
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Annotation |
A declared annotation.
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Annotation.Property |
An annotation property.
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Annotations |
Java annotation data.
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ArrayInstruction |
Any array load or store instruction.
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ArrayLoadInstruction |
Loads a value from an array onto the stack.
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ArrayStoreInstruction |
Store a value from the stack into an array.
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Attribute |
In bytecode attributes are used to represent anything that is not
part of the class structure.
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Attributes |
Abstract superclass for all bytecode entities that hold attributes.
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BCClass |
The BCClass represents a class object in the bytecode framework, in many
ways mirroring the Class class of Java reflection.
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BCEntity |
Interface implemented by all bytecode entities.
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BCField |
A field of a class.
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BCMember |
A member field or method of a class.
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BCMethod |
A method of a class.
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BootstrapMethodElement |
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BootstrapMethods |
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ClassConstantInstruction |
Pseudo-instruction used to place Class objects onto the stack.
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ClassInstruction |
An instruction that takes as an argument a class to operate
on.
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CmpInstruction |
An instruction comparing two stack values.
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Code |
Representation of a code block of a class.
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ConstantInstruction |
An instruction that that loads a constant onto the stack.
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ConstantValue |
A constant value for a member field.
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ConvertInstruction |
A conversion opcode such as i2l, f2i , etc.
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ExceptionHandler |
Represents a try {} catch() {} statement in bytecode.
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Exceptions |
Attribute declaring the checked exceptions a method can throw.
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FieldInstruction |
Instruction that takes as an argument a field to operate
on.
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GetFieldInstruction |
Loads a value from a field onto the stack.
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IfInstruction |
An if instruction such as ifnull, ifeq , etc.
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IIncInstruction |
The iinc instruction.
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InnerClass |
Any referenced class that is not a package member is represented by
this structure.
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InnerClasses |
Attribute describing all referenced classes that are not package
members.
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Instruction |
An opcode in a method of a class.
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InstructionPtr |
An entity that maintains ptrs to instructions in a code block.
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JumpInstruction |
An instruction that specifies a position in the code block to jump to.
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LineNumber |
A line number corresponds to a sequence of opcodes that map logically
to a line of source code.
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LineNumberTable |
Code blocks compiled from source have line number tables mapping
opcodes to source lines.
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LoadInstruction |
Loads a value from the locals table to the stack.
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Local |
A local variable or local variable type.
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LocalTable |
Code blocks compiled from source have local tables mapping
locals used in opcodes to their names and descriptions.
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LocalVariable |
A local variable contains the name, description, index and scope
of a local used in opcodes.
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LocalVariableInstruction |
An instruction that has an argument of an index into the
local variable table of the current frame.
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LocalVariableTable |
Code blocks compiled from source have local variable tables mapping
locals used in opcodes to their names and descriptions.
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LocalVariableType |
A local variable type contains the name, signature, index and scope
of a generics-using local used in opcodes.
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LocalVariableTypeTable |
Code blocks compiled from source have local variable type tables mapping
generics-using locals used in opcodes to their names and signatures.
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LookupSwitchInstruction |
The lookupswitch instruction.
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MathInstruction |
One of the math operations defined in the Constants interface.
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MethodInstruction |
An instruction that invokes a method.
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MonitorEnterInstruction |
The monitorenter instruction.
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MonitorExitInstruction |
The monitorexit instruction.
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MonitorInstruction |
A synchronization instruction.
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MultiANewArrayInstruction |
The multianewarray instruction, which creates a new
multi-dimensional array.
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NameCache |
Caching and conversion of names in both internal and external form.
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NewArrayInstruction |
The newarray instruction, which is used to create new
arrays of primitive types.
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Project |
The Project represents a working set of classes.
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PutFieldInstruction |
Stores a value from the stack into a field.
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RetInstruction |
The ret instruction is used in the implementation of finally.
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ReturnInstruction |
Returns a value (or void) from a method.
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SourceFile |
Attribute naming the source file for this class.
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StackInstruction |
Represents an instruction that manipulates the stack of the current
frame.
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StoreInstruction |
An instruction to store a value from a local variable onto the stack.
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SwitchInstruction |
Contains functionality common to the different switch types
(TableSwitch and LookupSwitch).
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TableSwitchInstruction |
The tableswitch instruction.
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TypedInstruction |
Any typed instruction.
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WideInstruction |
The wide instruction, which is used to allow other
instructions to index values beyond what they can normally index baed
on the length of their arguments.
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