﻿<?xml version="1.0" encoding="utf-8"?><Type Name="ImmutableObjectAttribute" FullName="System.ComponentModel.ImmutableObjectAttribute"><TypeSignature Language="C#" Maintainer="auto" Value="public sealed class ImmutableObjectAttribute : Attribute" /><TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit ImmutableObjectAttribute extends System.Attribute" /><AssemblyInfo><AssemblyName>System</AssemblyName><AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey><AssemblyVersion>1.0.3300.0</AssemblyVersion><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement><Base><BaseTypeName>System.Attribute</BaseTypeName></Base><Interfaces /><Attributes><Attribute><AttributeName>System.AttributeUsage(System.AttributeTargets.All)</AttributeName></Attribute></Attributes><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This attribute is typically used in the <ui>Properties</ui> window to determine whether to render an expandable object as read-only. As such, this property is used only at design time.</para><para>For more information about using attributes, see <format type="text/html"><a href="30386922-1e00-4602-9ebf-526b271a8b87">Extending Metadata Using Attributes</a></format>.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies that an object has no subproperties capable of being edited. This class cannot be inherited.</para></summary></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public ImmutableObjectAttribute (bool immutable);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(bool immutable) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue /><Parameters><Parameter Name="immutable" Type="System.Boolean" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This attribute is typically used in the <ui>Properties</ui> window to determine whether to render an expandable object as read-only.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Initializes a new instance of the <see cref="T:System.ComponentModel.ImmutableObjectAttribute" /> class.</para></summary><param name="immutable"><attribution license="cc4" from="Microsoft" modified="false" />true if the object is immutable; otherwise, false. </param></Docs></Member><Member MemberName="Default"><MemberSignature Language="C#" Value="public static readonly System.ComponentModel.ImmutableObjectAttribute Default;" /><MemberSignature Language="ILAsm" Value=".field public static initonly class System.ComponentModel.ImmutableObjectAttribute Default" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ComponentModel.ImmutableObjectAttribute</ReturnType></ReturnValue><Parameters /><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Defaults to <see cref="F:System.ComponentModel.ImmutableObjectAttribute.No" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Represents the default value for <see cref="T:System.ComponentModel.ImmutableObjectAttribute" />.</para></summary></Docs></Member><Member MemberName="Equals"><MemberSignature Language="C#" Value="public override bool Equals (object obj);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(object obj) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="obj" Type="System.Object" /></Parameters><Docs><param name="obj">To be added: an object of type 'object'</param><summary>To be added</summary><returns>To be added: an object of type 'bool'</returns><remarks>To be added</remarks></Docs></Member><Member MemberName="GetHashCode"><MemberSignature Language="C#" Value="public override int GetHashCode ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 GetHashCode() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Returns the hash code for this instance.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>A hash code for the current <see cref="T:System.ComponentModel.ImmutableObjectAttribute" />.</para></returns></Docs></Member><Member MemberName="Immutable"><MemberSignature Language="C#" Value="public bool Immutable { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool Immutable" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><value>To be added: an object of type 'bool'</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This attribute is typically used in the <ui>Properties</ui> window to determine whether to render an expandable object as read-only.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets whether the object is immutable.</para></summary></Docs></Member><Member MemberName="IsDefaultAttribute"><MemberSignature Language="C#" Value="public override bool IsDefaultAttribute ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool IsDefaultAttribute() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Indicates whether the value of this instance is the default value.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>true if this instance is the default attribute for the class; otherwise, false.</para></returns></Docs></Member><Member MemberName="No"><MemberSignature Language="C#" Value="public static readonly System.ComponentModel.ImmutableObjectAttribute No;" /><MemberSignature Language="ILAsm" Value=".field public static initonly class System.ComponentModel.ImmutableObjectAttribute No" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ComponentModel.ImmutableObjectAttribute</ReturnType></ReturnValue><Parameters /><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This field is the default setting for this attribute.</para><para>This attribute is typically used in the <ui>Properties</ui> window to determine whether to render an expandable object as read-only.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies that an object has at least one editable subproperty. This static field is read-only.</para></summary></Docs></Member><Member MemberName="Yes"><MemberSignature Language="C#" Value="public static readonly System.ComponentModel.ImmutableObjectAttribute Yes;" /><MemberSignature Language="ILAsm" Value=".field public static initonly class System.ComponentModel.ImmutableObjectAttribute Yes" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ComponentModel.ImmutableObjectAttribute</ReturnType></ReturnValue><Parameters /><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This attribute is typically used in the <ui>Properties</ui> window to determine whether to render an expandable object as read-only.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies that an object has no subproperties that can be edited. This static field is read-only.</para></summary></Docs></Member></Members></Type>